Sunday, 4 December 2016

Script

Here is an up to date plot, which will be updated as I work with Sophie to develop ideas. For example; our analysis of other fantasy film openings may also impact ours.

Update 15/12/16 - Echoing the success of "Harry Potter", Sophie and I have decided to name our film "Anidone", after the protagonist.

We will be filming a fantasy opening. Set on Lord of the Rings inspired scenery, ideal to re-create on Ilkley moorland. 



Whilst indents play the sound of a storm would play. The sound of thunder will accompany each new indent when it comes on screen during the first scene. 

After watching similar openings to films from the same genre. We decided that along side the soundtrack a mystical/deep voice performs a few lines of script to give context to the opening. This was inspired by the opening to the Hobbit (see genre analysis blog).


The opening shot is a close-up shot looking down on a characters face in a storm (this could be achieved on a rainy day, at low light, and thunder like effects added in editing). 
The characters face would be creaturesce and the character dressed in an elaborate costume. The character can be partly covered by moss/shrubbery to emphasise time (props available on moor).


Titles will grow from the undergrowth within shots; this will be digitally created. For example a branches and vines could move to form a title. Each title accompanied by a sound, representative of the growth of a plant.

A violin solo starts the soundtrack in a minor key, hence a sombre atmosphere is created. 

The camera zooms out from above, showing the character in by lying unmoving in the dirt. The camera stops moving and the character starts shuffling as if wakening.  New camera at medium shot goes from looking down on the character to looking up as character clumsily stands (as if dizzy). 


Weather starts to resolve as a handheld medium-long shot shows the character stumble/walk. Sturdiness of walk increase and rain has stopped, light is increased and music is in a major key. The camera is handheld and clumsy at the start of the following shot, however becomes more steady as the characters walk does.

The characters costume becomes cleaner, they walk grandly as the soundtrack supports the sense of power and authority. Leaves fly from the character (digitally added afterwards).

medium-long shot follows a character walking, whilst other elaborately decorated faces appear from out of shrubs and bushes. 

Update 25/1/16 - After scouting the moor scenery we have decided on a different way t introduce "Zosil" into the scene. A medium close-up shot shows a face erupts from a near stream, gasping for air. This creature then clambers out of the stream, shrugging of the water like a dog. This character proceeds to walk alongside the protagnist.

As the piece of music develops, and more characters join the frame, more instruments join, hence it gains in volume, until it sounds full. As the screen becomes full - the sound is also full. 

The camera zooms out to a long shot, whilst which characters join the protagonist to form a straight line of walking creatures (the protagonist plus 4 others). The growing amount of instruments corresponds wit the amount of characters now walking - hence the more characters there are, the more powerful the music becomes. The protagonist is centre and leading the other characters. 

The camera cranes up to show the group of characters stood overlooking a valley, the music is triumphant and ends with the shot. 


Difficulties; 

  • The creation of moving titles may prove difficult, and the addition of digitally created leaves flying from the main characters costume.
  • At least 5 actors required
  • Filming in the rain, and at low light
Strengths; 


  • Filming outside so light in most shots will be sufficient.
  • Set is readily available 

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